Funloft is a small studio making tightly-designed puzzle and casual games — built to feel good in the hand, one merge at a time.
We're a Unity-first studio that treats mobile puzzle games as a craft, not a numbers game — every system is built, tested, and tuned before it ships.
Funloft was started by developers who'd rather polish one board than ship three unfinished ones. We handle everything in-house: gameplay systems, UI, progression, and the small mechanical details — like how a piece lands when it merges — that decide whether a puzzle game feels satisfying or just functional.
Right now that focus is entirely on one game. One board, refined until it's worth coming back to.
HexaSort is a hex-grid merge puzzle built for quick, satisfying sessions. Drop matching pieces onto the board, merge them up the chain, and keep the grid from filling up — simple rules, with just enough depth to keep you playing one more round.
Publishing, testing, or just want to talk shop —
contact@funloft.com